Objective |
| Create cutting edge 3D character and environmental designs, and to continue to grow both technically and artistically within the game design community.
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Education |
Art Institute of Pittsburgh
Pittsburgh, PA January 2003 - August 2009
- Bachelor of Science Degree in Computer Game Art and Design
- Cumulative GPA 3.96
- Dean's Award
University of Virginia
Charlottesville, VA August 1996 - June 1999
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Software Skills |
- 3d Studio Max
- Adobe Photoshop
- Adobe Illustrator
- Adobe Flash
- Adobe After Effects
- Adobe Dreamweaver
- Adobe InDesign
- Adobe Premiere
- Corel Draw
- Unreal Editor 3
- HTML & CSS
- Javascript
- Microsoft Office Suite
- Autodesk Mudbox (some)
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Experience |
Media General
Richmond, VA April 2009 - Present
Creative Services Designer
- Create both static and rich media web advertisements
- Design to strict Yahoo! web standards
- Manage 20 - 30 ad production orders per week
- Design, develop, and deploy uniquely branded splash web pages
- Created custom flash animations
Richmond.com
Richmond, VA April 2007 - November 2008
Senior New Media Designer
- Designed and managed all static and rich media web advertisements
- Developed website comps and front end code for client websites
- Designed and managed all Richmond.com print campaigns, including street billboards and marketing materials
Qimonda
Sandston, VA December 2000 - April 2007
Diffusion Process Engineering Technician
- Managed and adjusted production recipes to control layer deposition to within a few microns of target thickness
- Responible for documenting out-of-control product and either reworking this material to within control tolerances or scrapping the material out
- Facilitated training of Manufacturing Associates on Diffusion furnaces and equipment
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